return {
	["BGM_Login"] = {
		audioId = "BGM_Login", --资源的ID，也就是资源的文件名
		audioType = 1,         --资源类型（1, loop的因为；2，音效）
		volume = 1,            --音量
		channel = 0,           --声道（不同的loop类型的音乐，可以使用不同的声道同时播放）
	},
	["BGM_City01"] = {
		audioId = "BGM_City01",
		audioType = 1,
		volume = 1,
		channel = 0,
	},
	["BGM_Field01"] = {
		audioId = "BGM_Field01",
		audioType = 1,
		volume = 1,
		channel = 0,
	},
	["BGM_Battle01"] = {
		audioId = "BGM_Battle01",
		audioType = 1,
		volume = 1,
		channel = 0,
	},
	["UI_Battle_Win"] = {
		audioId = "UI_Battle_Win",
		audioType = 2,
		volume = 0.8,
		channel = 0,
	},
	["UI_Battle_Fail"] = {
		audioId = "UI_Battle_Fail",
		audioType = 2,
		volume = 0.8,
		channel = 0,
	},
}
